Published Projects
HardDriverz is an Arcade Racer with 16 customizable kart pieces across 6 tracks. I balanced the modular parts and pickups.
Team Size: 54 Developers
Software: Unreal Engine 5.5
Development Time: ~4 Months
Role/Focus: Systems Design, Balancing
Kila: Hourbound is a time-based Action Platformer. I led a team of 8 designers to create 4 distinct combat & platforming levels.
Team Size: 27 Developers
Software: Unreal Engine 5.6
Development Time: 6 Months
Role/Focus: Lead Level Designer / Narrative Designer
Narrative Work
A single player mod for Starfield - A research lab ravenged by pirates with secrets around every corner
Team Size: 1 Developer
Software: Starfield: Creation Kit
Development Time: 315 Hours / ~4 Months
Focus: Narrative / Quest Design
A single-player mod developed for Starfield. I used defamiliarization in tandem with an NPC to test the impact on the player
Team Size: 1 Developer
Software: Starfield: Creation Kit
Development Time:
Focus: Narrative Design, Defamiliarization Techniques
Level Work
A single player mod for Starfield - A research lab ravenged by pirates with secrets around every corner
Team Size: 1 Developer
Software: Starfield: Creation Kit
Development Time: 315 Hours / ~4 Months
Focus: Narrative / Quest Design
A single-player mod developed for Starfield. I used defamiliarization in tandem with an NPC to test the impact on the player
Team Size: 1 Developer
Software: Starfield: Creation Kit
Development Time:
Focus: Narrative Design, Defamiliarization Techniques