Trailer

Details

HardDriverz is an arcade racing game where players can customize their karts to compete through fun, twisty, futuristic tracks that defy gravity. Pick different cool, unique power-ups that will help you get ahead of other racers as you compete to be the fastest racer.

Team Size: 60 Developers

Software: Unreal Engine 5.5

Development Time: 240 Hours / ~4 Months

Focus: Systems Design, Balancing

Systems Design & Balancing

My Roles and Responbilites

  • Create and balance 4 categories of kart modifications, with 3 pieces in each category

  • Collobrated with Programmers, Artists, Producers, and Game Designer to create base balancing for all the systems and drift

  • Worked with a team of fellow Level Designer to ideate and prototype pickup ideas. Worked with Programmers to implement refined pickup ideas.

Design Goals

  • Balance 12+ Sets of Mod Kit Pieces

  • A drift that is easy to use but hard to master

  • Create Mod Kit pieces that are “best in context”

Presented the first pass at balancing during the Vertical Slice milestone

We tested our first pass at balancing by testing the min and max limits of each mod kit together

Post-Mortem

What went well?

Early Focus on Balancing

  • Started working on balancing very early in the project

  • Found pickup references and stayed true to those pillars throughout development

    Found the Fun

  • Once drifting was implemented, we found the fun and the morale and enjoyment of the team greatly increased

Interdisciplinary Blockers

  • Being blocked for majority of important sprints with little communication led to less time in engine to test

Decision-Making

  • Decisions about the core pillars of our game weren’t set for a long time, so it didn’t allow time for the systems to be created and iterated in the time they needed

What needs improvement?

What did I learn?

Communication with Leads and Producers

  • Leads were receptive to communication and concerns from the team and it was very easy to communicate and receive feedback from them.