Broken Kingdom
Through Broken Kingdom, I had the unique opportunity of working on indie- style game and wear many different hats. As the creator, game designer, and writer, I developed ways to integrate my love for storytelling narrative elements into the gameplay experience. With an emphasis on player choice, I wanted to create an experience that was tailored for multiple playthroughs and have a different experience each time. Put all together, I created a high fantasy game with intrigue, magic, and betrayal in the fictional setting of Cein.
Excerpt from my fantasy book
An excerpt of a completed chapter of my current work, an untitled fantasy novel.